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4 hour projects – medieval housing, trade market estate

Last D&D session we bought ourselves some proper real estate. The "land" it included is limited to the patio however. Nevertheless, I decided to visualize it  this saturday afternoon in a realy quick design session which included some true pen & paper skills, some 3dsmax, minor after effects and the some PS finalizing. The whole [...]

By |2017-08-22T10:12:04+02:00August 5th, 2012|3D, animation, Project in a Day|0 Comments

PIAD April | “We demand fresh milk”

Project in a day – April Shorts scene in which a UFO abducts a cow. They render is a look & feel shot of the scene after post production The movie is a tracking rendertest Total amount of hours: 6 3dsmax, boujou, premiere, after effects, photoshop Click the photo to view a highr-res version. The [...]

By |2017-08-22T10:12:04+02:00April 21st, 2012|animation, motion tracking, Weblog|0 Comments

Spinawards 2012 submission

With our latest ARG campaign for Warner Bros. IE, the "Batman Arkham City Challenge", we are aiming for another spinaward this year in 3 categories; games, mobile & crossmedia. Check out the spinawards entry HERE or watch the video that will explain the project in 2 minutes. [/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

By |2017-08-22T10:12:04+02:00March 3rd, 2012|Alternate Reality Games, Projects|0 Comments

ROOM32 Musicvideo Work in Progress

It has been a while ( Working at de DigitaleMediaFabriek is a creative full time job ). As a side project I've been working on ideas for a Music video for ROOM32 for their song "Blueprints". The story kicks of with the close up of a machine that creates different pieces [...]

By |2017-08-22T10:12:06+02:00January 28th, 2012|Music Video, Projects|0 Comments

VRAY studio setup

Working on a virtual studio template. This setup has 2 render presets using a three light setup. One preset for quick preview renders, which speeds up rendering time and one for the final rendering which could take up all night. The preview preset uses little subdivs with the irradiance map default preset on low. I [...]

By |2017-08-22T10:12:06+02:00November 26th, 2011|3D, animation|0 Comments

Warner Bros. Game Campaign – Lord of the Rings

The next release will be a launch campaign for Warner Bros. Lord of the Rings game; “War in the North”. It will be online soon and I’ll make sure to update you with the whole game design process as soon as I’m able. <img class="size-full wp-image-512" title="111026_lotr_landingpage_small" src="http://www.virtuater cialis livraison.com/wp-content/uploads/2011/11/111026_lotr_landingpage_small.jpg" alt="" width="512" height="273" srcset="http://www.virtuater.com/wp-content/uploads/2011/11/111026_lotr_landingpage_small.jpg 512w, [...]

By |2017-08-22T10:12:07+02:00November 18th, 2011|Alternate Reality Games, Projects|0 Comments

Green Screen Studio Template v0.1

working on a studio template for green screen recording purposes. Current image is rendered with mental ray without any settings tinkering. When I have more time, this week, I will focus on daylight interior lightning, (mental ray) materials, render settings  and I will add video as a background. Current background image is a plane with [...]

By |2017-08-22T10:12:07+02:00November 7th, 2011|3D, animation, Weblog|0 Comments

Animated Satellite in Google Earth

From a 2009 project for the TU Delft cialis quebec. Manualy tracking a 3D Satellite into google earth footage. For the geeks among us: used video as background image in 3dsmax, rotoscoped the camera in sync with the satelite animation frames, rendered all frames in PNG, added the beams from a PS image, brought it [...]

By |2017-08-22T10:12:07+02:00October 4th, 2011|motion tracking, Projects, Weblog|0 Comments

Virtuater portfolio 2010 – 2011

Currently working on two projects for Warner Bros. Interactive Entertainment. As much as I would like to share all the details of these projects, I have to keep them from you until november 2011. In the meanwhile, I have gathered visuals that represent some of the side projects I have been working on from december [...]

By |2015-02-03T07:25:38+01:00September 28th, 2011|Projects|0 Comments

Project in a Day | August 2011 | Black Whole S.P.

Another fictional ad for the Space Photography Agency 'Black Whole'. I got the glass crack from cgtextures, but all the rest is from scratch without using or looking at any reference. I had a hard time figuring out the right blending modes for the space layers in order to get the right lightning effects. I've [...]

By |2017-08-22T10:12:07+02:00August 8th, 2011|Project in a Day, Weblog|0 Comments

SpinAward & ADCN nomination for our Microsoft campaign

update | monday april 11th We won a silver spinaward! I would like to thank the whole team for their inspiration, creativity & friendship! jury report; "Een Alternative Reality Game bedenken en uitvoeren is al moeilijk genoeg. Dit doen binnen de bedrijfsomgeving van Microsoft Nederland waar het verder “business as usual” is, is bijzonder. Hiervoor [...]

By |2017-08-22T10:12:07+02:00March 18th, 2011|Alternate Reality Games, Projects|0 Comments

ARG campaign for Microsoft

commissioned by INDIE and in coöperation with TINAG Company & Blue Dolphin Entertainment Group, we created an Alternate Reality Game for the Dutch Microsoft subsidiary. Watch the casefilm below or at microsoft.com/showcase press releases: dutchcowboys.nl Molblog lifehacking.nl adformatie […]

By |2017-08-22T10:12:09+02:00December 6th, 2010|Alternate Reality Games|0 Comments

virtual theatre performance | Respons(e)ible project 2.0

For the second time now, we were asked to perform the virtual theatre performance "the respons(e)ible project". This time in theatre frascati in Amsterdam. The upcoming four days, we will host the warm-up and cooling-down of marslanding. LINK to the info on the frascati website LINK to the original performance documentary project in cooperation with: [...]

By |2017-08-22T10:12:09+02:00September 12th, 2010|Projects, Weblog|0 Comments

3D animation | environment sketch

3D environment sketch for the short animation "The murder at Guillaumes". DAY 1. brainstorm: scifi Vs. stop motion stylo | alley's and balcony's | creepy cosy. Building layout and camera focus. DAY 2. updating scene from sketch notes. Adding props. Testing several light schemes. DAY 3. UPDATE: three quick character sketches

By |2015-02-03T07:26:05+01:00June 2nd, 2010|3D, animation|0 Comments