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ROOM32 Musicvideo Work in Progress

by on Jan.28, 2012, under Music Video, Projects

Still from the Musicvideo "Blueprints" | click to enlarge

It has been a while ( Working at de DigitaleMediaFabriek is a creative full time job ). As a side project I’ve been working on ideas for a Music video for ROOM32 for their song “Blueprints”.

Still from the music Video "Blueprints" | click to tenlarge

The story kicks of with the close up of a machine that creates different pieces of junk from the ingredients you pour in. The different stages of the machine symbolize a building process. What is it creating?

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de DIGITALE MEDIA FABRIEK

by on Nov.28, 2011, under News

Next thursday, december 1st, will be my first working day at the DIGITALEMEDIAFABRIEK. I’m really looking forward to it and I’m sure we will fabricate some of the finest creative productions together. See what we can do for you at digitalemediafabriek.nl. Hope to welcome you soon at the studio.

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VRAY studio setup

by on Nov.26, 2011, under 3D, animation

Working on a virtual studio template. This setup has 2 render presets using a three light setup. One preset for quick preview renders, which speeds up rendering time and one for the final rendering which could take up all night. The preview preset uses little subdivs with the irradiance map default preset on low.
I used some old props to check for burnouts, but even with the preview settings enabled it already looks balanced. I used the blur tool on the truss parts to create some depth, but no further editing has been done on the render. Next up is to make some additional studio props and work on the shaders.

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Warner Bros. Game Campaign – Lord of the Rings

by on Nov.18, 2011, under Alternate Reality Games, Projects

The next release will be a launch campaign for Warner Bros. Lord of the Rings game; “War in the North”. It will be online soon and I’ll make sure to update you with the whole game design process as soon as I’m able.

Lotr:Witn - Journey of the Fellowship

 

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Green Screen Studio Template v0.1

by on Nov.07, 2011, under 3D, animation

working on a studio template for green screen recording purposes. Current image is rendered with mental ray without any settings tinkering. When I have more time, this week, I will focus on daylight interior lightning, (mental ray) materials, render settings  and I will add video as a background. Current background image is a plane with a skyline texture (instead of an environment map).

.

 

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[TMP] low res render test fumefx

by on Oct.21, 2011, under Uncategorized

640 x 480 fumefx & particle system setup in 15 mins. This is a render test to check the capabilities of my work station.

fumefx settings: spacing 4,  velocity 0,03, vo time 1,0
By no means is this render trying to approach any realism.

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Batman Arkham City Challenge – Warner Bros.

by on Oct.17, 2011, under Alternate Reality Games, Projects

 

The last three months we have been working on the “Batman Arkham City Challenge pre-launch mobile ARG campaign” for Warner Bros. Interactive Entertainment ( you still there ; ).
4000 gamers have experienced a unique game, playing both online and in the real world.
We created a series of riddle trails during the online part of the game in which gamers of the Benelux  had to cooperate in order to solve them. They collected parts of a QR-code which they had to scan to be able to register for the Live Finale of the Challenge. 100 finalists were chosen to travel to a secret location somewhere in Amsterdam where they attended a live show never seen before, including free drinks and pizza, a hands on with the Arkham City game, spectacular prizes, batman goodies and off course the appearance of the riddler himself.

Official Batman Arkham City Challenge website

More of the actual ingame designs and the full ARG story behind the game will follow soon! For now, check out some of the press reviews:

 

Video reportage power unlimited
Reportage
inthegame.nl
Foto reportage
Gamersnet.nl
Reportage
op nu.nl
Foto Reportage
op female-gamers.nl
Video reportage
gamingnation.nl
Video Reportage
9lives.be
reportage brainfreeze.be
Video reportage
psfocus.nl

Video reportage op gamecentraal.nl  hieronder

Met speciale dank aan “This Is Not A Game Company“, “Bliksems“, “Infocaster“, “WBIE” & Mary Francissen voor het vervaardigen van het prachtige riddler pak

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Virtuater portfolio 2010 – 2011

by on Sep.28, 2011, under Projects

Currently working on two projects for Warner Bros. Interactive Entertainment. As much as I would like to share all the details of these projects, I have to keep them from you until november 2011. In the meanwhile, I have gathered visuals that represent some of the side projects I have been working on from december 2010 until june 2011.

Project Portfolio 2010 – 2011

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Project in a Day | August 2011 | Black Whole S.P.

by on Aug.08, 2011, under Project in a Day

Another fictional ad for the Space Photography Agency ‘Black Whole’. I got the glass crack from cgtextures, but all the rest is from scratch without using or looking at any reference. I had a hard time figuring out the right blending modes for the space layers in order to get the right lightning effects. I’ve done some abduzeedo layer blending tuts in the past but experimenting with the layers is the only way to discover new cool graphic effects. For now, I have a high res & detailed PSD which I will share with the world to see what unorthodox methods I have used to build both the right and left side.

Black Whole Space Photography '30

PIAD | You start it today, you finish it today. This PIAD: 5,3 hours. Photoshop
Download the PSD  HERE  (public download active until august 22nd )

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New web template preview

by on Jul.29, 2011, under News, Projects

I’m working on a new page template. This blog will still have its own tab, but I want the new Virtuater portal more focused on portfolio & projects.

new template preview

 

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SIME 2011

by on May.12, 2011, under News


SIME Amsterdam
I will be attending “SIME Amsterdam”. Receive a 10% discount if you also attend.
Where: Beurs van Berlage
When: Wednesday, May 25 2011 9:00 AM

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March – portfolio addons

by on Apr.04, 2011, under Projects, Uncategorized

We have finalized our pre-launch media campaign pitch for Warner Brothers. Thus, I’ve had time to do some (web)design work in march as well. A quick wrap-up;

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SpinAward & ADCN nomination for our Microsoft campaign

by on Mar.18, 2011, under Alternate Reality Games, Projects, Uncategorized

update | monday april 11th
We won a silver spinaward! I would like to thank the whole team for their inspiration, creativity & friendship!

jury report;
“Een Alternative Reality Game bedenken en uitvoeren is al moeilijk genoeg. Dit doen binnen de bedrijfsomgeving van Microsoft Nederland waar het verder “business as usual” is, is bijzonder. Hiervoor is lef nodig. Wat aanspreekt is dat men in staat blijkt om spelenderwijs, over de grenzen van de bestaande afdelingen heen, zowel kennis over te dragen als nieuwe sociale netwerken te creëren binnen het bedrijf. Het is een mooi voorbeeld van integratie van training on the job, communicatie en games en daarom een zilveren SpinAward waard.”

———————————

Our Alternate Reality Game for Microsoft  has been nominated for a SpinAward for best gaming concept.
Click here to view the nomination. What is an Alternate Reailty Game? Click here.
We have also been nominated for an ADCN award.

“De SpinAwards zijn de jaarprijzen voor creativiteit in interactieve communicatie. De prijzen worden uitgereikt tijdens de jaarlijkse SpinAwards Night. De SpinAwards bestaan al sinds 1998 en worden georganiseerd door de onafhankelijke Stichting SpinAwards.”

“De ADCN Lamp is binnen de wereld van de commerciële communicatie een van de meest gerenommeerde prijzen en het winnen van deze prijs wordt gezien als een bijzondere onderscheiding voor het werk en de makers hiervan.”

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Project in a day | Januari – fictional add

by on Jan.07, 2011, under 3D, animation

Poster add for a fictional soda campaign. Language is Icelandic;
translation is ” Acid fluid – this is dirty”.
The add had to be mysteriously unappealing.
click the image for a high res 1080 x 1920 view
3dsmax | mental ray | photoshop | 6,5 hr.

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ARG campaign for Microsoft

by on Dec.06, 2010, under Alternate Reality Games

commissioned by INDIE and in coöperation with TINAG Company & Blue Dolphin Entertainment Group, we created an Alternate Reality Game for the Dutch Microsoft subsidiary.

Watch the casefilm below or at microsoft.com/showcase

press releases:
dutchcowboys.nl
Molblog
lifehacking.nl
adformatie

(continue reading…)

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virtual theatre performance | Respons(e)ible project 2.0

by on Sep.12, 2010, under Projects

For the second time now, we were asked to perform the virtual theatre performance “the respons(e)ible project”. This time in theatre frascati in Amsterdam. The upcoming four days, we will host the warm-up and cooling-down of marslanding.

LINK to the info on the frascati website
LINK to the original performance documentary

project in cooperation with:
Joris Weijdom and Arnaud Loonstra

We used:
5 beamers | 15 pc’s, 20 cores | Half Life 2 source | Blender | Virtools | Linux | Windows | Python | David Laserscanner | Vivaldi | Flash | 16 white blouses | Large amount of UTP and VGA cables | white gaffer | and more

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video clip | 3D asset – engine part_01

by on Jun.19, 2010, under 3D, sketches

Basic sketch for a large engine that will be used in a video commercial. The 3D render below is a small part of the engine [click the image for a HD version]

engine part_01

engine part_01

engine sketch v0.04

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3D animation | The murder at Guillaumes

by on Jun.09, 2010, under 3D, animation, Projects

Day 5. theme concept; murder mystery | title sketch & work in progress sketch

title sketch for "The murder at Guillaumes"

environment sketch for "The murder at Guillaumes" 3D animation

notes & reminders | work in progress preview

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3D animation | environment sketch

by on Jun.02, 2010, under 3D, animation

3D environment sketch for the short animation “The murder at Guillaumes”.

DAY 1. brainstorm: scifi Vs. stop motion stylo | alley’s and balcony’s | creepy cosy. Building layout and camera focus.

DAY 2. updating scene from sketch notes. Adding props. Testing several light schemes.

DAY 3. UPDATE: three quick character sketches

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Gateways | mobile AR game[play] preview

by on May.21, 2010, under motion tracking, Projects

-- Click on the image to view a HD version | virtuater | TINACG (c) 2010

– Click video below to watch intercepted AR test footage from gateways labs. –


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Gateways | an augmented reality game concept

by on May.15, 2010, under Alternate Reality Games, Projects

In collaboration with Jelte from “This is not a game company” games, we are working on a concept for a mobile augmented reality game [MARG]. We can’t give you much details yet but a teaser site will be online soon.

GATEWAYS | a mobile AR game

GATEWAYS | a mobile AR game

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Safe World Security | 3d character asset

by on Apr.22, 2010, under Projects

The Bull is the new head of security for the “safe world security corporation”. The character is part of a larger animation project. Next preview, next monday.

The Bull, Head of security for safe World Security Corp.

The Bull, Head of security for "safe World Security Corp."

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Only The Pure Of Heart

by on Apr.15, 2010, under 3D, Projects

Never look a rainbow in his pot

Click image for a larger version

Click image for a larger version

“Only The Pure Of Heart” is all about treasure. Read the description inside the larger image [click images above for a larger version] for a detailed overview of the project.

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Into The Depth Of Possibilities

by on Apr.09, 2010, under 3D, sketches

Märklin neue Artikel

Another [Project in a Day] project in early April. The goal was to think of an awkward Märklin add. (Märklin is a german miniature train brand). I had to finish the final result within 8 hours (PIAD rules). This means, a lot of details was left out and no textures were used.  Oh well, this is a fine level of detail for what is ment to be a miniature. Drop me a line if you want me to upload the original 3ds max file and / or PSD.

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PIAD – April | The last Orchid

by on Apr.05, 2010, under 3D, Projects

Click image to view a large version.
A wrap-up of March will soon be online.

The Last Orchid - protected by SSC

The Last Orchid - protected by SSC

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Augmented Reality Game for Iphone – Blitz

by on Mar.03, 2010, under motion tracking, Projects

Blitz -- for iphone and google android

Blitz -- for iphone and google android

I’m working on a concept for an AR game. It will be a mixture of scorched Vs tower defense. You can play the game through your mobile phone in any environment possible. Including: Ultimate Upgrades, Multiplayer Madness, Dazzling Defenses and a lot of fun. I will soon release the gameplay details. For now, only a sneak preview.

blitz skreen

blitz skreen

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Project in a day | March – Mr. Rig

by on Mar.01, 2010, under motion tracking

Mr. Rig v1.0 - free download

Mr. Rig v1.0 - free download

This month’s PIAD is all about the principles of animation. Im thinking of an augmented reality game in which the main character can freely move in any setting you are filming with your mobile device. For example, Mr. Rig has to reach point B from his starting location and uses the Real life environment to get there. Off course he can use several different virtual objects to reach his destination. More to come! Meanwhile, check out some early motion tracking tests of Mr.Rig on my desk.

Im also making the current version of Mr.Rig available for a FREE download. Use it to experiment. This version is for 3dsmax 2010 only. Im aware that Mr.Rig isn’t perfect yet ; )

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Stop Motion Animation: Rob&Otto | day 1

by on Feb.15, 2010, under stop motion animation

Rob | different gestures part 1.

Day 1 | The making of “Rob & Otto”

There is an enormous bunch of stuff to create before I can even start on the mis en scene. Although Im very happy with the first assets, I need to return to the drawing table to create the next few gestures of the two robots.I have some raw sketches of the actual “Kabinet van Haken en Ogen”, the homeplace of Rob & Otto, which I will develop in the next days. The next update will be wednesday evening.

View the making of Gallery through [THIS LINK]

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Project in a day | February – RobOtto

by on Feb.10, 2010, under Projects, stop motion animation

While I’m working  on the recovery of all the posts, I also try an update the most recent projects. Yesterday, we hosted a painting workshop for soccer club PSV, Eindhoven. [CLICK HERE] to view the setup and one of the final results. For privacy reasons, I did not included any of the players.

——————— PIAD February – RobOtto ———————

This month’s ‘project in a day’ has become a larger scale project than I had expected. I started out on paper, working on a script for a small stop motion animation in which I wanted the main characters to have a 3D look. I will further update the PIAD project ,hopefully today, with the initial drawings and perhaps even a short tutorial.

RobOtto - stop motion project

RobOtto - stop motion animation

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Welcome at Virtuater

by on Feb.08, 2010, under News

Virtuater has been recently hacked and is re-installing a new database, blog and portfolio.

It will be online later on this week.

stay tuned

Meanwhile, visit my portfolio through THIS LINK

Or watch a small show reel, by clicking the video.

Latest augmented video project | preview

FumeFx & mental ray


more videos are available via the youtube channel

Below are some of the last 2009 Project in a day concepts
PIAD oct’09 “the ride”

The WunDer Ride - a carnivale ride

The WunDer Ride - a carnivale ride

PIAD nov’09 “The tower”

the greenery

the greenery

the greenery close up

the greenery close up

PIAD dec’09 “the clock”

the punkhouse clock

the punkhouse clock

stereoscopic clock

stereoscopic clock

click stereo image to view a larger version and enjoy the real 3D

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